Aug 02, 2008, 03:49 AM // 03:49
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#21
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Frost Gate Guardian
Join Date: Mar 2008
Location: Loaf of bread
Profession: E/
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Archane echo
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Aug 02, 2008, 03:52 AM // 03:52
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#22
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Krytan Explorer
Join Date: Oct 2006
Guild: International SuperStars
Profession: W/Mo
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Vampiric Gaze
if looks could kill lol
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Aug 02, 2008, 03:57 AM // 03:57
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#23
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Krytan Explorer
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Hmm...tough choice...Burning Speed + crowded store = win.
But Animate Flesh Golem...whew...that'd rock. So would Blinding Surge..
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Aug 02, 2008, 03:57 AM // 03:57
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#24
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Krytan Explorer
Join Date: Apr 2008
Guild: [Sin]
Profession: Me/
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[Epidemic]
I want to be a super villain. Wheelchairs and nosebleeds for all.
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Aug 02, 2008, 03:58 AM // 03:58
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#25
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Frost Gate Guardian
Join Date: Apr 2006
Location: Joliet, IL, USA
Guild: Hardcore Militants United [HMU]
Profession: Me/
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Aug 02, 2008, 03:58 AM // 03:58
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#26
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Wilds Pathfinder
Join Date: Sep 2006
Location: Home...
Guild: Vier Reiter [Vier]
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Pain Invertor
"I am rubber you are glue..take that biotch!"
good times
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Aug 02, 2008, 04:06 AM // 04:06
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#28
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Lion's Arch Merchant
Join Date: Oct 2007
Profession: E/Me
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Mist Form....
That way I could talk smack all the time and nobody could do anything about it.... Hehehe
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Aug 02, 2008, 04:13 AM // 04:13
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#29
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Frost Gate Guardian
Join Date: Mar 2006
Guild: I Gots A Crayon[Blue]
Profession: Mo/Me
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[divine intervention]
I could do insane, suicidal crap and not die from it.
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Aug 02, 2008, 04:22 AM // 04:22
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#30
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Desert Nomad
Join Date: May 2006
Location: middle of nowhere
Guild: Krazy Guild With Krazy People [KrZy]
Profession: R/
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Either rebirth for obvious reasons, or aura of displacement. Think of the freedom of being able to two-way teleport.
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Aug 02, 2008, 04:31 AM // 04:31
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#31
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Frost Gate Guardian
Join Date: Aug 2007
Location: DoA
Guild: Scions Of Carver[SCAR]
Profession: E/
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Mine would be [shadow of haste]
imagine what you could do
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Aug 02, 2008, 04:33 AM // 04:33
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#32
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Krytan Explorer
Join Date: Jul 2006
Location: US
Guild: Legion of Avalon
Profession: W/
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Decapitate
12 chars
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Aug 02, 2008, 04:33 AM // 04:33
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#33
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Wilds Pathfinder
Join Date: Jul 2007
Location: Oregon, USA
Guild: Where iz teh Bonuz [WitB]
Profession: P/W
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[Psychic Distraction] something more literal to the name than the actual function though. Think superpowered [Diversion].
Oh the things you could get away with.
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Aug 02, 2008, 04:35 AM // 04:35
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#34
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Wilds Pathfinder
Join Date: Sep 2007
Profession: A/E
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Quote:
Originally Posted by trdsn89
Mine would be [shadow of haste]
imagine what you could do
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Ya imagine you go rob a bank or something use that run away from everyone but the cops are smart and stay at the bank and wait for the dumbass that brought that skill with them.
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Aug 02, 2008, 04:36 AM // 04:36
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#35
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Forge Runner
Join Date: Sep 2007
Guild: Trinity of the Ascended [ToA]
Profession: A/
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[Aura of Displacement]
Because I would use it. Every. Day. More noble/risky/powerful things would be fun but not as commonly used.
Now, if we're making full skill bars with no limitations:
[Aura of Displacement][Escape][Restore Condition][Protective Spirit][Ride the Lightning][Mist Form][Shadow Form][Star Burst]
Reasoning behind each skill:
1. AoD - I think this one's pretty self explanatory.
2. Escape - again, pretty easy to understand.
3. RC - In real life, humans don't tend to "take damage" as often as they get "conditions." Even Blind, Cripple, and Deep Wound are considered conditions so really, this is all the healing you'll need.
4. PS - Fear nothing. Jump off a cliff pre-protted and you're golden. About to get in a car wreck? With a 1/4 second cast time you'll want away with some bumps and bruises tops.
5. RTL - Because if you ever DO get in a fight, you get to end it before it begins.
6. Mist Form - For little things like winning wars, where all the damage you take would technically be physical.
7. SF - For slinking around.
8. Star Burst - Not many people would put this, but really, if you ever get into a fight, touch, gg.
P.S. Res skills intentionally left out. I won't mess with the natural order unless by prevention .
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Aug 02, 2008, 04:38 AM // 04:38
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#36
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Krytan Explorer
Join Date: Jan 2007
Guild: W/Mo-Smashing Beast; Mo-Monk Beast
Profession: E/Me
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Quote:
Originally Posted by lewis91
No contest...ANIMATE FLESH GOLEM..*Hi* "Go away, you suck" *Golem, get em* "arghahghahghahghahghahgahghahghaghha /run"
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Almost. [skill]Animate Bone Minion[/skill], Army of Darkness baby! whoot!
or [skill]Shadow Meld[/skill] for the whole bank robbery thing
Last edited by hurdlebeast; Aug 02, 2008 at 04:41 AM // 04:41..
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Aug 02, 2008, 04:40 AM // 04:40
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#37
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Jungle Guide
Join Date: Feb 2008
Profession: W/
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Unyielding aura 10k for each day a person is alive
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Aug 02, 2008, 04:44 AM // 04:44
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#38
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Wilds Pathfinder
Join Date: Jul 2007
Location: Oregon, USA
Guild: Where iz teh Bonuz [WitB]
Profession: P/W
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Quote:
Originally Posted by Hailey Anne
Ya imagine you go rob a bank or something use that run away from everyone but the cops are smart and stay at the bank and wait for the dumbass that brought that skill with them.
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That's why a non-idiot would use the skill outside the bank, somewhere safe and use it to poof to safety.
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Aug 02, 2008, 04:48 AM // 04:48
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#39
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Furnace Stoker
Join Date: Oct 2005
Guild: Inde is Smoking [Hawt] *ToA*
Profession: W/E
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Word of healing :F
or maybe traps if I trap a bridge people under it will get hit
Smoke trap FTW! Inde would use smoke trap too XD smokin'
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Aug 02, 2008, 04:49 AM // 04:49
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#40
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Desert Nomad
Join Date: Mar 2005
Location: Paradise
Guild: Agency Of Forbidden Fruits [Oot]
Profession: R/A
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Cry of Frustration
Everyone is praying in church and suddenly a whole corner yells %^#@!!!
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